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Shotgun "Sally"

Originally sculpted by the fantastic sculptor (-and my husband ;) -) Hector Moran (https://www.artstation.com/artist/hec) for 3D printing, as an optional weapon for his original miniature “Black Betty”. I created a lowpoly mesh for it and textured it using Substance Painter, effectively turning it into a realtime game asset. It’s one of my first practice pieces, for retopologizing as well as working with Substance.

rendered with Iray (n Substance Painter)

rendered with Iray (n Substance Painter)

Black Betty`s Shotgun "Sally"

lowpoly mesh with normal map

lowpoly mesh with normal map

wireframe

wireframe